Ryujinmaru

Discussion in 'Anime, Cartoons, Figurines & Paperdolls' started by Getter1, Oct 8, 2006.

  1. Getter1

    Getter1 Active Member

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    Hello all,

    Yep Getter has gone and designed another robot model. This time the subject is Ryujinmaru from Majin Eyuuden Wataru (anyone who had a Turbografix 16 might recognize it as Keith Courage's robot). I recently got the DVD set and was inspired to do this robot. I used Shiryu (the same program I used on my Gunstar and Cyclone) to design it. There are many parts I will need to re-design outside of Shiryu as it only does box shapes and no curves, but it got me at least 80% in the ball park :D Not to meantion detail parts and coloring (the program's art tools truly suck).

    I've loved this design for a long time now and designing this model has been a blast so far. I hope everybody likes it.

    Getter 1

    Below is a pic right from the design program.

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  2. Getter1

    Getter1 Active Member

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    Here's a pic of a figure of Ryujinmaru for comparasion. As you can tell in the pic the parts I need to work on are the head and legs as they have many curves. Also I need to rework some sections of the upper body as I couldn't achieve some angles properly with the programs limitations.

    Getter 1

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  3. Getter1

    Getter1 Active Member

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    Here's a shot of the body mostly assembled.

    Getter 1

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  4. TheWebdude

    TheWebdude Just a Member

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    Looks Great!
  5. Alcides

    Alcides Member

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  6. Getter1

    Getter1 Active Member

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    Thanks for the compliments guys, it really helps keep the inspiration going :D

    Alcides, Thanks for the link to those pics of Getter, they're great :D

    Here's a shot of the test build progress so far.

    Getter 1

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  7. Getter1

    Getter1 Active Member

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    Here's a rear view

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  8. GT5500

    GT5500 Member

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    Can someone please explain to me what technique is used on anime models to get the really sharp edges. Every build I have seen of gundams and other mecha type figures the edes are always really crisp and the models almost appear to be made from plastic.
  9. Getter1

    Getter1 Active Member

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    Well most of them feature box building giving the sharp edges. They also feature rolled cylinders and many other techniques seen in most anyother paper model but I would say that box building is the most prevelant method. In fact the program I used to build this one only works in boxes maening many parts of the models I want to design will need to be re-designed outside the program.

    IMO I think mecha for the most part are the easiest to build of card models. I found that forming the wings on planes fairly difficult at first and my 1st attempt at a car was a horribe failure.

    What type of models do you usually build?

    Getter 1
  10. Getter1

    Getter1 Active Member

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    Tonight's progress, the arms, finished shoulders, and sword.

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  11. Getter1

    Getter1 Active Member

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    rear view

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  12. Getter1

    Getter1 Active Member

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    The sword is removable, also I still need to add the ring on the end of the handel.

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  13. Getter1

    Getter1 Active Member

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    Update

    Well I'm down to the parts I have to design by hand. I finally got the face done after 4 attempts. The helmet will be the next big job. Heres a pic of where it stands currently. A few body details, the "ninja" toes added, and the face.

    Getter 1
  14. Getter1

    Getter1 Active Member

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    Update

    Well I'm down to the parts I have to design by hand. I finally got the face done after 4 attempts. The helmet will be the next big job. Heres a pic of where it stands currently. A few body details, the "ninja" toes added, and the face.

    Getter 1

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  15. Getter1

    Getter1 Active Member

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    A close up of the face.
  16. Getter1

    Getter1 Active Member

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    A close up of the face.

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  17. Getter1

    Getter1 Active Member

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    Failed head attempts :p
  18. Getter1

    Getter1 Active Member

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    Failed head attempts :p

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  19. GT5500

    GT5500 Member

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    I build anything and everything I have no favourite model subject although I am not hugely keen on architecture. I did wonder if it the box construction that gives them this look.
  20. GT5500

    GT5500 Member

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    I build anything and everything I have no favourite model subject although I am not hugely keen on architecture. I did wonder if it the box construction that gives them this look.