Well I see two small problems with that...
I'd love to have a crack at that. Anyone know where to get the mesh, model, textures....????? I'd make one up for you guys.:mrgreen:
Well I see two small problems with that...
1) It's out of stock :cry:
2) If it were in stock I need a job funny thing is you would like to order it but they insist that you give them money, kinda ruins it for me... :mrgreen:
That's very interesting. The problem is, are those files released to the general public or not?
I have downloaded the model and converted it into both MQO en 3DS files. Maybe it will be easier to work with instead of the SKP file.
http://www.filefactory.com/file/cd0b8ba/n/Yammi_ato.zip
Ah, the Yamato. She holds a place of honor in my bar. I found her on ebay about 10 years ago. It's not the most detailed plastic model I ever built but I feel she displays well. Thanks for the youtube mention on the 2010 movie. It was pretty good. It sure would have made a solid BSG type TV series.
Ah, the Yamato. She holds a place of honor in my bar. I found her on ebay about 10 years ago. It's not the most detailed plastic model I ever built but I feel she displays well. Thanks for the youtube mention on the 2010 movie. It was pretty good. It sure would have made a solid BSG type TV series.
Rick, please make this kit so I don't have to.:twisted:Steve
So I figured out why importing this model means having to trace every single line.
Its because the original author had set the entire thing as one object in Sketchup, instead of leaving it as it was originally. THAT's why you have to reproduce every line instead of using the exsisting mesh. the Mesh was taken out
I wonder if we could somehow get ahold of the designer, and ask him for a copy of the original file if he would share?