Strick67

AKA Dinoreplicas
Ran up a basic 3D version of the fish just to get the form down, going to re-topologise a subdivision version over the top of this
Body is subdivided cube smushed around with sculpting tools, teeth and fins are plain polygon modelling

dfrl00d-46866884-a546-4081-a841-fe3417c38966.gif
 

Strick67

AKA Dinoreplicas
Got this idea to make a 3D skeleton warrior for Blendermarket
Argonauts-ish but not direct style copy

Probably clear by now that I like to loosen up the start of a project with a few sketches so I scribbled these bony swordsmen over some gesture poses.

Must make more time for drawing, getting a bit rusty
Anyway throwing this out there

skeleton_warrior_sketches_by_strick67_dg89cxy-414w-2x.jpg
 

Strick67

AKA Dinoreplicas
Made an orthographic template, might adjust the proportions as I'm going. The film skeletons have slightly cartoony proportions (which I like). I think I can probably get away with poly/sub-D modelling the postcranial part but we'll see.

skeleton_warrior_orthographic_template_by_strick67_dg8dnvt-414w-2x.jpg


The skull needs a base sculpt though, made this rough one and it'll do for retopo-ing over. I'm aiming for a mean looking face (similar to Harryhausen's version) so it looks like it's coming to get you

evil_skull_sculpt_02_by_strick67_dg8dord-375w-2x.jpg


evil_skull_sculpt_01_by_strick67_dg8doka-375w-2x.jpg
 
Top