PC work is almost done!
Here is the main entrance gate:
The real


and mine...

with gate details.
I realize only now, with some disappointment, that the proportions of the whole wall is not correct. Perhaps it's due to the thickness of brick layers (the two areas on the sides will be occupied by the towers) the fact is that the wall is more slim of the real one and the gate, to fit in, has to be stretched in vertical direction (see above images).
Anyway I cannot redesign all the main structure of the castle. I don't have the 3D skills needed to perform this task. Really is wall thickness to be greatly out of scale, correcting this would be a very complex task. So I'll limit myself to operate in the 2D field and redraw the sigle faces without altering the 3D model. I think (and I hope) that the difference, once completed, won't be so much evident.
And so...

here are 6 of the 8 outer walls ready for the bricks. Please note, on the last wall, I placed the rear gate that was completely ignored by model designers.
Now I start thinking about making windows masters...
Here is the main entrance gate:
The real


and mine...

with gate details.
I realize only now, with some disappointment, that the proportions of the whole wall is not correct. Perhaps it's due to the thickness of brick layers (the two areas on the sides will be occupied by the towers) the fact is that the wall is more slim of the real one and the gate, to fit in, has to be stretched in vertical direction (see above images).
Anyway I cannot redesign all the main structure of the castle. I don't have the 3D skills needed to perform this task. Really is wall thickness to be greatly out of scale, correcting this would be a very complex task. So I'll limit myself to operate in the 2D field and redraw the sigle faces without altering the 3D model. I think (and I hope) that the difference, once completed, won't be so much evident.
And so...



here are 6 of the 8 outer walls ready for the bricks. Please note, on the last wall, I placed the rear gate that was completely ignored by model designers.
Now I start thinking about making windows masters...