Sounds awesome. Mech models have always intriged me since I was a little boy. I'm planning to use Skethup to start the 3D models. I'm not sure if this would be a good program as I forgot whether there is wire grid modeling like in 3D Studio Max. As for the texturing, Photoshop CS2 looks like a good canidate for that purpose. Finally sticking all into Pepakura to unfold it all. It'll be something that will take some time, but luckily I've got lots of reference pictures from June's site and many other of plastic models. I'll start a new thread once I begin work on it. Also are the programs I listed above good for creating paper models?