180286

Discussion in 'Science Fiction & Fantasy' started by Gearz, Feb 18, 2008.

  1. ajmadison

    ajmadison Member

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    Alas, I wish I could say the same. I thought the movie was very original until the Captain, arghh, the Captain! commits the number one script writing sin in horror movies. He crawls into a tight enclosed space which is a known hide out of the movie's premise, without escort, armed or not! The movie lost me at this point. And was only made happy when Ripley dispatches the monster using a method that I should have seen 45 minutes earlier. I'd be happier if it was Ash's idea to have Dallas commit suicide, I mean go after the monster alone, but I don't remember anything in the dialogue to this effect.
  2. CJTK1701

    CJTK1701 Banned

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    I loved the movie, but I don't know which one was more scary? I was 17 and on a blind date, suffice to say that it was my last date with that....erm....uh....woman.
  3. Gearz

    Gearz Member

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    Thanks nosports! Overstepped ? certainly not, any ideas are welcome, and your suggestion is a good one. Its probably what quite a few builders will probably do anyway ( create their own internal bracing ) although I won't be recommending it, as the refinery's base will need to be robust, and I'm fairly certain the boxes + white glue will provide that. Also, I have to offer some type of bracing with the model for ppl that won't have access to juicy materials. The Box bracing was easy to develop and should prove easy to position. ( a test build will have to confirm all of that of course) Thank you for the offer. Your idea of building additional refinery hardware is very interesting, it opens up all sorts of possibilities, and raises some interesting questions. * How did they transfer the refined cargo from orbit to the surface.? * What would a orbital transfer vessel look like etc etc


    Yeeah to true, ajmadison. Unfortunately its all to common in the genre ~ *Captain leaves ship for risky away mission, or some similar retarded S.O.P. Sadly you don't have to look to hard at most SF flicks to find holes you could drive a truck through. I normally turn a blind to most of them If the story is entertaining enough.. A suicidal Dallas may have been bad, but the one that really rained on my parade in the Alien's saga, was when the Colonial Marines went down to LV426 and left the Sulaco in orbit... UNMANNED..!!! *Sigh* Oh well...

    OT. For those of you that frequently say 'HEY.. WAIT A MINUTE!" while watching a movie, this site will be right up your ally.. ( I love it :mrgreen:)

    NIT PICKERS

    CJTK. .wow.. Taking a first date to see Alien ! You may have never seen her again, but I'd bet she'll never forget that date!


    Update..

    Dome1 + 2.. I did a quick and 'very' dirty test build for one of the main domes. I don't have enough experience to know if this style is use on other models..? Its a little fiddly with the alignment of the petals to start off, and the bottom edges ends up a little rough. On the up side they look more ummm.... Dome -ish, than the standard ring type of dome.. well IMHO anyway. The card I used was to thick, so with better texturing and thinner card they should build up ~ goodly ~

    TEXtest (re-scaled) A small section of test texture for the refinery's platform sides. I'm still mining for nose gold over that aspect of it. I'd like to re-produce something that looks refinery -ish, but I don't want to lock builders into detail placement, by making them to defined.

    Another thought on the construction. I'll do my best to provide most of the detail, however, I'd say builders may wish to use.. errr... 'alternate materials' for some of the smaller domes ++ , so I'm still debating whether to go to the effort of developing stuff may be discarded. I guess Its a decision to be made WAY further on anyway.

    Oh maan.. what am I doing wrong with these attachments. I load them in the order I'd like them to appear, but they just pop up in different order.???

    Attached Files:

  4. Nosports

    Nosports Member

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    Hello,
    no problem, i have a fast awkward technical phantasie :-(
    I could shell out about 5 model-concepts a day - duh i need additional 96h to the not so much 24h :-0

    The problem of hauling the products from orbit onto the surface ist just a common problem, wether the 140286 alone or with a bulk-carrier. Just a matter of scale.

    If i let my mind wander around, i would think, that a shuttle is possible which can load on big tank onto, and fly it down.
    The Shuttle would consist only of a small cockpit and a large heatsheald covering the now underside of the tank. No engines on the shuttle expect small ones for manövering. I think about a modified Spaceshuttle. This would be my thought if the unloading-locations is in orbit a planet or moon, so you only need a small tug.
    If the unloading is more gerneral a starsystem you will need more of a truck to take over the load and move it to the planet.
    In mind of a more modular maybe a Narcissius-derivate with a an large heatsheald, less crew and the then free space converted to livinquarters.

    Thinking of scale....
    If mankind takes such an enormous effort to gather just fuel, so this means its very very expensive the days and then the hauling-prozess needs a very very big scale to justify the effort. So i think a single load of the 140286 plus the bulk will have to cover at least 1 year nowadays usage, that would be around 13.000.000m3. Thinking of the travel-time alone. I mean the turnaround is about 47 years for the 140286 if i remember right ?

    So if i say the tanks have a diameter of 50m -> y.... boy these would be a huge model.....

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  5. CJTK1701

    CJTK1701 Banned

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    I just bought Aliens the Directors cut (Special Edition) last night and there were several references to this ship in the extras. I looked for Alien, but it wasn't available, I'll have to get it elsewhere.

    I'm really looking forward to this and love watching it come together. Now I've got to set up one of my computers to use Power DVD again, so I can take screencaps. Whoot.

    As for the first date. I'm very glad it was the last time I saw her. My Sister set the date up and her friend was....Not beautiful, inside, or out. LOL
  6. Gearz

    Gearz Member

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    Hi Nosport, Woow I like your drawings! ~ I wish I could flesh out my ideas to paper that quickly, unfortunately I'd didn't progress much past stick figures. Interesting thoughts on the cargo transfer, possible methods + vehicles. Do you do any 3D modeling as well as drawing Nosport? You could translate some of you ideas to paper models, and it would be fun to add a little extra to the model.. maybe a system tanker .. They'd have to move cargo to colonies as well as the surface. Thanks for the ideas and keep them coming !


    CJTK ~ lol.. Beauty may only be skin deep, but Ugly goes right to the bone ! BEWARE when match makers say '" I know someone that's perfect for you!" = RUN !

    Update ~ TIP for budding designers.. If after working on texturing a 3D model for an hour, and you separate a small section of it to a individual file for convenience. DON'T get into an argument with your kids!.. or you'll probably save to the wrong file name and loose a bunch of hard work.. * Sigh* Up date ~ Tomorrow-ish.. :curse:
  7. Hot4Darmat

    Hot4Darmat Member

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    Hey Gearz, I just took a closer look at that piping texture in post #52...its excellent. Did you make that from scratch yourself? Nice work! If not, where'd you find it. I need some good pipe work details to slap onto my shuttle, and am dreading doing it all from scratch.
  8. Gearz

    Gearz Member

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    I'm compiling them from a bunch of smaller game textures.. the pipes?.. ~ Baaaad Karma ~ Of all the junk I've collected over the ages, I didn't have one good pic of pipes. You can DL the ones I finally found+used, on these two pages HERE and HERE

    * Take the time to scope out the rest of his textures + work ~ It'll blow you away!
    ( Oh to be an artist *Sigh*)
  9. Hot4Darmat

    Hot4Darmat Member

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    You were right. The artwork at that site blew me away. Amazing stuff.
  10. CJTK1701

    CJTK1701 Banned

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    Looking great GEARZ, love the site BTW.
  11. Gearz

    Gearz Member

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    Thanks CJTK :mrgreen:

    progress (less).. I'm busting my britches to start test building, but the refinery's textures are just not doing it for me. . The problem of locking builders into fixed detail just won't go away + I've blown enough time on them for the time being, so the textures + refinery is side lined for the moment until I can attack it from the other flank. To smooth ruffled feathers, I've move across to the pulling bit. There's going to be several problems here as well ~ Oh JOY! Developing a 4" + - Nostromo is going to be just as tricky as BIG version, some of the parts will very likely have to printed on standard paper, even as large as the model will be, most of the Nostromo's parts are going to be mighty small.

    Attached Files:

  12. Hot4Darmat

    Hot4Darmat Member

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    Wow! Don't fret about sidelining anything. I'll settle for that gorgeous little Nostromo any day.
  13. CJTK1701

    CJTK1701 Banned

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    Oh my. Not to concerned about you sidelining anything, I know how frustrating it can be to keep working on the same thing. Sometime it's best to step away and focus on something else, often, when you can back to a part it will fall together.

    That Nostromo is small, but hey, anything can be sized up right?

    Just glad to have you on this project. I'll keep on checkin.:thumb:
  14. Gearz

    Gearz Member

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    Yep good advice, I'll concentrate on the Nostromo for a bit, something for the refinery will present itself.

    Had a more productive day working on the pulling bit, I managed to reduce the engine pontoons down to approx 10 (+ -) main parts, some of which may have to be assembled with butt joins. The fins are simple fold-over parts. Its going to look a little 'boxy' ~ not to bad though. Also, I doubt the textures will show the detail at this size ( not on my printer anyway) but it was therapeutic doing them. One of our amazing micro modellers might be able to do it justice, but I can see myself trying to flick the little buggers off my gluey fingers. Oh well, I'm impatient to start building, so I'll give these parts a go on thin card stock first, then plain printing paper if that turns to worms.

    should have some build pics in few days..

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  15. Hot4Darmat

    Hot4Darmat Member

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    Oh that looks so nice. It'd be a shame to lose those textures to poor print resolution. How big will the assembled engine be, roughly?
  16. CJTK1701

    CJTK1701 Banned

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    ^^^ Agreed. Also, can't wait to see your build pics.
  17. OylPslyk

    OylPslyk Aspiring Usurper

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    Whoa!!! jeez guys - i miss just a few weeks and all this cool stuff pops up!!!

    I cant wait to see more on this one!!!
  18. CJTK1701

    CJTK1701 Banned

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    Glad to see you're back mate. This is going to be a fun one hey?
  19. OylPslyk

    OylPslyk Aspiring Usurper

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    I have to admit, back when i got the dvd, i was pouring thru the extras and making caps of all the nostromo stuff, i thought about making one myself - or perhaps even the alien derelict itself.

    gearz, I've only skimmed the thread really, did you solve your screencap problem? i think i have a bunch that i took squirreled away somewhere in the dark crevices of my HD.
  20. CJTK1701

    CJTK1701 Banned

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    ^^^ I think he got ahold of Power DVD and has been cooking out his own caps. Seems like things have been cutting along at a good pace.