Here's mine. I use DCC so don't need any controls for block power. This panel is for my yard, I use toggles in the fascia for turnout control on the rest of the layout. There were so many turnouts close together that that would have been confusing here, and I'm not a fan of using the throttle to throw turnouts. I also needed a place to put the rotary switches which select an electromagnetic uncoupling device, used on several tracks. And finally, on the bottom, controls for two turnouts on the hidden east end staging loop.
Not quite visable in the photo are red dry transfer letters at each turnout. They relate to the letters under the row of toggle switches. I would have liked to use the interlocking type levers I believe offered by Rix, but they weren't out then, and would have been costly besides. The turnouts use Tortoises, or Swich Master motors. So the electric power is constant. I use inexpensive toggles, and the position of the handle indicates how the turnout is thrown, up being staight, and down diverging.
The rotary switche selects uncoupling magnets I made from 1" pipe nipples cut in half and wrapped with magnet wire. The push button next to them provides the momentary power needed to turn the magnet on.
What looks like a passing siding on the bottom is the two staging tracks hidden between levels of the layout. The turnouts at each end use twin solenoid type machines, by NJ International. I use a temporary type control which is made by a company I can not recall, maybe Acme? They consist of a red and green button which pushes down on a bronze contact, with a good amount of spring tension to return to the off position, as the NJ machines have a fair amount of "kickback" current when turned off and I have had other types weld themselves closed. Then of course it is a matter of seconds before that switch machine is toast. The row of led's along each track are connected to photo cells placed between the rails at intervals, when a train covers a photocell it blocks the light, turning the led on. I can store 3 12 car trains on each track, and have the flexibility to store two longer tains instead.