Thank you! While building this, I am mapping out the areas where and what I can greeble. Layering the fans is something that I am planning on doing. As for being able to make them actually spin is something that I have not considered. However, it is certainly not out the realm of possibilities. With that being said though, I do think that layering the fan blades, would give a bit of added strength to the connections of the component as a whole. Like I mentioned before, this is something that i will be working on the next time I build this model.That looks great!
When I took a look at the fan texture I noticed that you can in fact implement @zathros 's idea to add a spinning fan inside, even on the high engine. The space is sufficient and the graphics show the complete lamellae. You may have to cut them a tad shorter to compensate for the layer thickness (the thicker the fan the smaller the usable diameter of the intake) but in theory it should work.![]()
Rhaven is the Master of PIA designs, so I guess we may look forward to his own take on this model. I can already hear the little gears spinning in his head..!Making them would be a "PIA", but the vanes really do "Pop" inside of those intakes.![]()
Making them would be a "PIA", but the vanes really do "Pop" inside of those intakes.![]()
Gentlemen, thank you very much for the compliment!Rhaven is the Master of PIA designs, so I guess we may look forward to his own take on this model. I can already hear the little gears spinning in his head..!![]()
Your right RBGentlemen, thank you very much for the compliment!rinks: YES, yes, I am indeed the MASTER of PIA design! :hide:
I have to say that I pride myself on such. It, in many ways, has became a strong trait of mine, over the years. Many time, when I have told people about this wonderful hobby and what all you can do with it, have asked me when am I going to stop playing around and get into "REAL MODEL" building? I would respond with "What do you mean by "REAL MODEL" building? They would all same the very same thing; "when are you going to start building "real models"? I would then ask, what is a "real model"? They would respond; "PLASTIC" models. Because, you can get very detailed with plastic models, where you cannot with paper. So, I responded; The definition of a model is a representation of something REGARDLESS of the material or medium. So, paper model building is "REAL MODEL" building. WIth that being said, I have endeavoured to make models as "realistic" looking and to put in as much detail as possible, regardless of the genre. :hide:
There is a problem with the "PLASTIC" argument. "They" didn't get detailed with the plastic, the model company got detailed with the plastic. Mostly, "They" just assemble and paint, not much better then a "Paint-by-Number" in my opinion. Wear as, with paper you have to make each and every part, and if you don't like a color or how a part fits, fix it or recolor it on the computer and print another. You can also change the scale with paper models. I would like to see them do THAT with a purchased plastic kit.Gentlemen, thank you very much for the compliment!rinks: YES, yes, I am indeed the MASTER of PIA design! :hide:
I have to say that I pride myself on such. It, in many ways, has became a strong trait of mine, over the years. Many time, when I have told people about this wonderful hobby and what all you can do with it, have asked me when am I going to stop playing around and get into "REAL MODEL" building? I would respond with "What do you mean by "REAL MODEL" building? They would all same the very same thing; "when are you going to start building "real models"? I would then ask, what is a "real model"? They would respond; "PLASTIC" models. Because, you can get very detailed with plastic models, where you cannot with paper. So, I responded; The definition of a model is a representation of something REGARDLESS of the material or medium. So, paper model building is "REAL MODEL" building. WIth that being said, I have endeavoured to make models as "realistic" looking and to put in as much detail as possible, regardless of the genre. :hide:
Not only that, but with plastic, if you make a mistake or break a part, you have to buy a brand new kit (that is if the kit is still available). However, with paper/cardstock, if you make a mistake or break something, you can (for the most part) print out new parts and start over again (which I have done countless times). Not only that, but if you want to make multiples; with plastic, you have to go out and buy more kits (if they are available), with paper/cardstock, you just print out another set(s) of templates. The best overall comparison between plastic and paper/cardstock model is cost. Most plastic models are now $20.00 - $50.00 (depending on what you are looking for). On the other hand, (with the exception of the commercial models, which are still relatively cheaper than plastic) paper/cardstock model templates are free. The majority of the cost is the paper/cardstock (cheap), ink (cheap), paint (depending on the type and brand, for the most part is cheap), and glue (cheap).There is a problem with the "PLASTIC" argument. "They" didn't get detailed with the plastic, the model company got detailed with the plastic. Mostly, "They" just assemble and paint, not much better then a "Paint-by-Number" in my opinion. Wear as, with paper you have to make each and every part, and if you don't like a color or how a part fits, fix it or recolor it on the computer and print another. You can also change the scale with paper models. I would like to see them do THAT with a purchased plastic kit.![]()