I read something recently about using mirrors to extend the precieved distance of a layout, rather than just stopping at the wall.
I didn't think that would look convincing -- "wow, a mirror" instead of "wow, a wall". But I saw it in practice and was amazed.
But then I had an idea. Just looking for opinions on how well this might work....
I'm thinking about angling a mirror inside of a stucture so it's reflecting an interior view that is in the "basement" of the structure. Basically build the interior sub-benchwork level, light it there and reflect it into place....so to speak. The interior would need to be built "laying down" for this to work.
With some quick experimentation, it seems as though the overall effect would provide even, realistic lighting....a well-lit interior and could be defused or blocked from individual windows by using various screens between the window and mirror.
Might not work for forground but background seems doable.
I didn't think that would look convincing -- "wow, a mirror" instead of "wow, a wall". But I saw it in practice and was amazed.
But then I had an idea. Just looking for opinions on how well this might work....
I'm thinking about angling a mirror inside of a stucture so it's reflecting an interior view that is in the "basement" of the structure. Basically build the interior sub-benchwork level, light it there and reflect it into place....so to speak. The interior would need to be built "laying down" for this to work.
With some quick experimentation, it seems as though the overall effect would provide even, realistic lighting....a well-lit interior and could be defused or blocked from individual windows by using various screens between the window and mirror.
Might not work for forground but background seems doable.