The number of power districts will depend on how many trains are you going to be running on your layout at once. If you're only going to be running, say, 4 at once, then you probably only need one power district.
Locate your reversing loops, isolate the tracks according to the instructions that came with your set and install automatic reversers or boosters. It looks as if you've got two reversing loops - one on each loop. And possibly a couple more around your crossover. If you've got lots of sidings in one spot, you might want to move one of those power districts into that yard and add those long runs of mainline to the nearest power district. Again, the consideration is how many trains will you be running at once over that part of the layout that is in that specific power district.
Your track power buss is simply two wires which circle underneath your layout in close proximity to your tracks (or in close proximity to your power district). If you read your manual it will say something like "... use a minimum of 18 gauge wire for your track power bus". Most people up to 14 or 12 gauge wire. The wire can be solid or stranded. You're using 14 AWG for the power buss and 20 AWG for the track feeds which should be more than adequate. I belong to a module railroad club
Ottawa Valley HOTRAK and our power buss runs are much longer than 30 feet with 14 AWG wire.
To terminate the ends of the track power buss, simply put some shrink tubing or electrical tape over the ends. Don't solder the ends together, ie don't solder the black wire to the white wire! You'll be cooking pancakes!
Every 3 feet or so, drop a pair of track power feeds down from the tracks and connect them to your track power buss. Soldering them and then shrink tubing is the best way to do it. Or use some liquid insulation to cover the joint. For some wiring techniques, visit my website, click on DCC and then select the subject on the track power buss. Don't use mechanical connectors to connect the track feeds to the track power buss. Things like terminal blocks and snap connectors result in voltage loss. Soldering is the best way to go.
More important, what kind of turnouts are you using? Some turnouts, like the old Shinohara's were nightmares with DCC. Others, like the Peco Insulfrogs were a dream. The key is to isolate the frog from the rest of the turnout so it doesn't short. WiringForDCC tends to overkill things quite a bit so I would visit other websites and see what they have to say, especially when it comes to modifying turnouts.