Hi,
Is there a way in META to change the pivot point of an object during rotation?
I think so, but I've not had the chance to figure out how to use it yet. When you press Rotate, and the Rotate window pops-up, press the button "Number" at the bottom of the box. It brings up an Rotate controls window; at the bottom are X.Y.Z coordinate buttons which apparently define the rotation point's location.
Rather than figure it out, I've usually taken the easier road: for a door/hatch, I'd Copy and Paste the selection, then Rotate it as normal, then use the Move handles to align the side with hinges. Then I'd delete the original faces. This way I don't mess up the fuselage if I make a mistake with the door/hatch.
can someone tell me why when a model is unfolded in pep the textyre gets all these white lines in?
Hi,
Is there a way in META to change the pivot point of an object during rotation?
Eric
You need to press the CTRL key while your moving the rotate handle (small yellow cube). Being in wireframe mode and pressing the F1,F2,F3 keys will help you position the handle. The Handle position will frustrate you by 'resetting' after you rotate the selection, so you have to get it right the first time.
This does crop up sometimes... might be because the surfaces does not fit perfectly flat... You might want to try dividing the parts~can someone tell me why when a model is unfolded in pep the textyre gets all these white lines in?
Hey! It works! Thanks.If your door is cut and pasted as a seperate object you could use the local command.
With the door object selected as current (highlighted blue in object panel) turn 'shape' OFF in the local popup, to move/rotate the handle, when you have it in the right place, turn 'shape' ON', select rotate in the local popup and rotate the part.
Could someone please do a test for me?
Some on this thread have been using the Boolean tool in version 2.48, i'm wondering if this plugin has been integrated in the new shareware version without you needing to register. Could someone who isn't registered please download/inform us if you actually need to be registered to use it.
Aww pity- he should build it in
And as your a registered user, try - Ž„‰Æ”Å Metasequoia—pƒvƒ‰ƒOƒCƒ“ƒŠƒ“ƒNW
The vauum plugin from elemental soft is a nice addition once you figure it out - ELEMENTAL SOFT - metasequoia : 真空パックplugin ver0.01
Some of the more usefull are explode, solidify, facemap, noise
Unfortunately, over the different versions of metasequoia, some plugins ceased to work, you may need v.2.2.3 for some of them.
Thanks Lex. I appreciate it.
True, we've seen a fair few new modellers giving design a go lately. I don't doubt it's down to some great tutorials. MORE, more more.