I've msg'd Admin about the attachments issue but Peter is on family time right now (We "do" have lives away from cardmodeling) so we'll need to have a little patience.
In the meantime here's the first 6 in a single zip file.
Hey Webdudeagain I am awestruck by your production speed. I aslo have a quick question
How do you get your textures onto the Pepakura models - do these come straight through from your 3D file* i.e. you just apply them in your 3D software and Pepakura is smart enough to do the rest, or do you apply them in Pepakura.
*is it Milkshape you still use?
I ask as for the life of me I'm using 3DS Max and have been unable to do either successfully
Very Best regards
Paul.
Paul,
Absolutely correct. Even though it's a low cost, low to medium polycount program Milkshape has a built in Texture mapper that I've not seen equaled yet. I export my models in Autodesk 3DS format and Pepakura handles the rest.
Part of the speed I owe to Pepakura2's new features like join/disjoin parts by clicking on the 3D model (after unfolding) and line removal/erasing by marquee selection,
Nearly 10 years of Milkshaping and no intention of changing.