Zealot

I will try to show principal procedures of how to use pepakura designer.

let's start with metasequoia - I removed all except of the head, to have a reasonable count of parts

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first atempt to unfold - horrible :twisted:

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first I removed the texture, so moving and rotating the model with the mouse is much faster.
then I defined the cut lines - these (brown) lines will be pre-cut by pepakure all others (blue)
are folding lines, which will produce folding edges on the end. the actual selection is green.

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all of them

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the second try - the result is much more reasonable :)

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the parts might be cut and rejoined - pepakura tracks which parts are involved - so it is relatively easy

mark the edge and click cut it

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parts can be rotated around any point interactively - first mark the center of rotation and then pick another point and ...

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rotate it

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move it

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mark an edge - papakure will find the other edge -

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and join

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after several minutes you will have the new unfold result :grin:

0015.jpg

now fine tuning with the flaps - again, pepakure knows about both edges of a connection -

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mark the edge and choose the side of the flap

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the result - ready for test build

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the 3d result (glue still wet when picture was taken :-D )

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