Here are the requirements:
Room: 9’ 4” X 6’ 8” usable. 0 elevation = 54” Eye level = 68”
Scale: HOn3
Trains: One 3 or 4 car freight or mixed train plus locomotive, tender, and caboose every couple of days. One 4 or 5 car passenger train every day and twice a day on weekends and holidays.
Shape: Walk in with medium aisles. (I'm 240# - no duck under)
Curves: Sharp and very sharp 18" and 16"
Prototype: Fictitious historic mining and logging short line. Today’s major cargo is tourists. Most tourists and provisions are still carried to No Name City by the C & M RR. Limited logging and mining round out the C & M RR’s timetable.
Terrain: Mountain and woodland. Makyala is situated in a flat valley while No Name City is in the mountains on a slight incline. There is a white water river half way between the two giving the illusion that the train generally follows and crosses the river a few times.
Equipment: 2 locomotives are old 2-8-0’s and there is one fairly new industrial diesel switcher. An old Shey occasionally makes an appearance. Rolling stock is mostly old timer. The C & M RR, named for the founders, operates on a very tight budget and uses hand-me-down equipment from a number of roads including D&RGW, SP, UP, and Santa Fe. Little railroad equipment or property has ever been repainted except for covering Heralds and changing the name.
Speed: Due to the tight curves and lack of track maintenance, speed limits are between 5 and 30 mph with an average of 25 mph.
Operators: 1 or 2
Towns: Makyala is a typical small city of the 50’s similar to Rapid City or Tucson, population about 50,000. It is a little slice of Norman Rockwell Americana. Visible are at least 1 main street, paved roads, buildings, flats, backdrop, and the main yard. It is situated at 0 elevation. No Name City exploits it’s colorful boom town past akin to Deadwood or Tombstone. It features Old West buildings with a smattering of new and 2 – 3 Dirt roads and streets. It lies high in mountains.
Yard: 2 -3 track yard with simulated interchange track, 2 stall roundhouse, turntable, program (Caboose) track.
Industry: Timber, Sawmill, 1 or 2 mines, Stamp mill, Cattle Pens, 1 or 2 more.
Stations: Passenger with Team track in No Name City. Passenger track runs down the middle of Main St. Team track on next (lower) street. Freight – Passenger combination in Makyala yard
Electronics: DCC, Sound, Wigwag crossing signals
Track: Code 70 mainline, code 55 yard and sidings. Turnouts #4
Point to point with continuous running - multi lap track in view at some points. Single mainline w/ 2 passing sidings or spurs long enough to hold train. 1 wooden trestle – wood or steel bridges
1 or 2 storage tracks.
Plan: I like the concept of San Juan Central (out of print) but am leaning toward modifing Rio Grande Southrn in '18 Taylor Made Model railroad Track Plans' by J. Armstrong
I hope this comes out

Room: 9’ 4” X 6’ 8” usable. 0 elevation = 54” Eye level = 68”
Scale: HOn3
Trains: One 3 or 4 car freight or mixed train plus locomotive, tender, and caboose every couple of days. One 4 or 5 car passenger train every day and twice a day on weekends and holidays.
Shape: Walk in with medium aisles. (I'm 240# - no duck under)
Curves: Sharp and very sharp 18" and 16"
Prototype: Fictitious historic mining and logging short line. Today’s major cargo is tourists. Most tourists and provisions are still carried to No Name City by the C & M RR. Limited logging and mining round out the C & M RR’s timetable.
Terrain: Mountain and woodland. Makyala is situated in a flat valley while No Name City is in the mountains on a slight incline. There is a white water river half way between the two giving the illusion that the train generally follows and crosses the river a few times.
Equipment: 2 locomotives are old 2-8-0’s and there is one fairly new industrial diesel switcher. An old Shey occasionally makes an appearance. Rolling stock is mostly old timer. The C & M RR, named for the founders, operates on a very tight budget and uses hand-me-down equipment from a number of roads including D&RGW, SP, UP, and Santa Fe. Little railroad equipment or property has ever been repainted except for covering Heralds and changing the name.
Speed: Due to the tight curves and lack of track maintenance, speed limits are between 5 and 30 mph with an average of 25 mph.
Operators: 1 or 2
Towns: Makyala is a typical small city of the 50’s similar to Rapid City or Tucson, population about 50,000. It is a little slice of Norman Rockwell Americana. Visible are at least 1 main street, paved roads, buildings, flats, backdrop, and the main yard. It is situated at 0 elevation. No Name City exploits it’s colorful boom town past akin to Deadwood or Tombstone. It features Old West buildings with a smattering of new and 2 – 3 Dirt roads and streets. It lies high in mountains.
Yard: 2 -3 track yard with simulated interchange track, 2 stall roundhouse, turntable, program (Caboose) track.
Industry: Timber, Sawmill, 1 or 2 mines, Stamp mill, Cattle Pens, 1 or 2 more.
Stations: Passenger with Team track in No Name City. Passenger track runs down the middle of Main St. Team track on next (lower) street. Freight – Passenger combination in Makyala yard
Electronics: DCC, Sound, Wigwag crossing signals
Track: Code 70 mainline, code 55 yard and sidings. Turnouts #4
Point to point with continuous running - multi lap track in view at some points. Single mainline w/ 2 passing sidings or spurs long enough to hold train. 1 wooden trestle – wood or steel bridges
1 or 2 storage tracks.
Plan: I like the concept of San Juan Central (out of print) but am leaning toward modifing Rio Grande Southrn in '18 Taylor Made Model railroad Track Plans' by J. Armstrong
I hope this comes out
