We use the car cards and waybills system at my club, and it works really well. It's a very flexible system, and very realistic when you use it right.I run a waybill operating railroad based on Allen McClelland's V&O where each town/industry has a set of boxes labeled "Set Out", "Hold" and "Pick Up". Once cars are at the various industries with their respective waybill "advanced", everything runs smoothly. It's the beginning of a train run that I'm having trouble with. I run point-to-point. I'll start with a west-bound engine and just pick up west-bound waybills, match them to cars and away we go. Problem here is that there doesn't seem to be any reason for the start up orders. I am considering make up a bunch of Train Order cards that would represent requests from industries for various needs...i.e., empty required, pick up empty, pick up load, request load (like they're waiting on an order) etc.
Does anybody out there operate like this? Or just how do you waybill operators run? And, if anybody out there doesn't operate, follow this thread and I think you'll learn something.
I agree switchlists are a pain. They are seldom modelled correctly
and don't work well with fast time.
Have they considered the tiny coloured dots that librarys use to identify books with?
They are about 1/4" yet large enough to scribe industry #'s on.