WWII M1A1 Thompson smg

Discussion in 'Gallery & Designs' started by Nothing, Oct 28, 2008.

  1. Nothing

    Nothing Longtime Member

    Joined:
    Sep 13, 2006
    Messages:
    1,992
    Likes Received:
    2
    i didnt feel like build today, so i started the conversion to the 1931 version. i started with the receiver first.

    t.jpg
  2. Nothing

    Nothing Longtime Member

    Joined:
    Sep 13, 2006
    Messages:
    1,992
    Likes Received:
    2
  3. Stev0

    Stev0 Active Member

    Joined:
    Jan 30, 2006
    Messages:
    2,172
    Likes Received:
    0
    Seems to be the M1928A1 ... the A1 lost a couple of features including the rear peepsight guards.

    I like it though. I saw people blurting out that they wanted to see a 'Tommy-Gun' style with the Drum magazine and vertical forward handle. Meh. Sgt Rock used a stylized M1 that excluded the rear stock.

    You should try your hand at the MP40 and a Sten Gun mk II. I would assume the latter would be the easiest to design.
  4. Nothing

    Nothing Longtime Member

    Joined:
    Sep 13, 2006
    Messages:
    1,992
    Likes Received:
    2
    you are right stevo it is the 1928a1. i was thinking of something else when i posted.

    heres some more work.
    ttt.jpg
  5. Nothing

    Nothing Longtime Member

    Joined:
    Sep 13, 2006
    Messages:
    1,992
    Likes Received:
    2
    ok i think im done with the conversion.
    ppp.jpg
  6. Mousemuffins1

    Mousemuffins1 Member

    Joined:
    Apr 15, 2007
    Messages:
    257
    Likes Received:
    0
    Awesome. So you are just going to simulate the fins then?

    I second the motion for an MP40 and sten MkII. I have your 1851 colt and derringer and am most impressed.

    I guess i'll just have to dream about an Owen gun though. :oops:
  7. Nothing

    Nothing Longtime Member

    Joined:
    Sep 13, 2006
    Messages:
    1,992
    Likes Received:
    2
    i think you are talking about the ribs on the barrel. i think trying to physically build all the ribs would be extremly tedious to say in the least. although you could laminate strips. ill have to think about that a bit.
  8. Nothing

    Nothing Longtime Member

    Joined:
    Sep 13, 2006
    Messages:
    1,992
    Likes Received:
    2
    test build update

    test build is going smooth.
    tom 001.jpg

    tom 002.jpg
  9. Stev0

    Stev0 Active Member

    Joined:
    Jan 30, 2006
    Messages:
    2,172
    Likes Received:
    0
    I would seriously consider from internal reinforcements for these models.
  10. Mousemuffins1

    Mousemuffins1 Member

    Joined:
    Apr 15, 2007
    Messages:
    257
    Likes Received:
    0
    Yes, internal reinforcement. lets face it, they're guns. somebody's gonna play with them. :mrgreen:

    and yes, the ribs. I guess it would be about 25 variously sized rings to slip over a central barrel, perhaps? alot of cutting I guess, maybe you could offer it as an option for the more enthusiasticly inclined?

    Oh, and it may be just me, but I think the ejection port is a bit shallow, and should come down almost as much again on the side.
  11. Nothing

    Nothing Longtime Member

    Joined:
    Sep 13, 2006
    Messages:
    1,992
    Likes Received:
    2
    got a bunch more done. reworked some stuff. but im pleased with how this looks.
    tom.jpg
  12. Mousemuffins1

    Mousemuffins1 Member

    Joined:
    Apr 15, 2007
    Messages:
    257
    Likes Received:
    0
    awesome awesome awesome!

    The Gunport shape can be seen easily Here:

    [​IMG]

    hope that helps.
  13. Nothing

    Nothing Longtime Member

    Joined:
    Sep 13, 2006
    Messages:
    1,992
    Likes Received:
    2
    mousemuffins i know what youre sayin but sometimes a mesh gets to a point where moving verts around can throw everything outa wak. i have come very close to trashing this design because of that very thing on some other areas i was trying to correct. as it is right now it works. a bit small maybe but a good representation. i am very happy with the results, and with the time spent on this i am not going to jinx it by mucking around in the mesh some more.
    tom 001.jpg

    tom 002.jpg

    tom 003.jpg

    tom 004.jpg
  14. Mousemuffins1

    Mousemuffins1 Member

    Joined:
    Apr 15, 2007
    Messages:
    257
    Likes Received:
    0
    fair enough. I've no idea how these programs work, I asumed it would be easy. Beautiful nevertheless.
  15. Nothing

    Nothing Longtime Member

    Joined:
    Sep 13, 2006
    Messages:
    1,992
    Likes Received:
    2
    sometimes it is easy and sometimes not. i had some other areas i needed to change and thought the adjustments i made were simple but totally changed the model geometry. then had to undo and redo etc. the ejection port actually has a lotta verts that span 2 parts. im not the best mesh weaver so i am at this point gun shy(no pun intended) to further edit the model.
  16. Nothing

    Nothing Longtime Member

    Joined:
    Sep 13, 2006
    Messages:
    1,992
    Likes Received:
    2
    i did go in and try to adjust it. but moving the port edge down changes the bolt opening. i just dont want to take a chance on having the mesh go loopy.:(
  17. Nothing

    Nothing Longtime Member

    Joined:
    Sep 13, 2006
    Messages:
    1,992
    Likes Received:
    2
    ok next decision. the wood textures up close are pixilated. but hold it out and it looks very realistic. do i keep it or use this?
    Image1.jpg
  18. Nothing

    Nothing Longtime Member

    Joined:
    Sep 13, 2006
    Messages:
    1,992
    Likes Received:
    2
    well all the screwing around with mesh has left me in a bind(as i expected it would) so the built version is what im going with. i try to incorperate the points in the second version.
  19. DarthPineapple

    DarthPineapple Member

    Joined:
    Oct 5, 2007
    Messages:
    137
    Likes Received:
    0
    Wow. Will this model be for free or sold? I'd love to get one. :eek:
  20. Mousemuffins1

    Mousemuffins1 Member

    Joined:
    Apr 15, 2007
    Messages:
    257
    Likes Received:
    0
    Your efforts are appreciated. Whoda thunk it be so difficult? I'm a tad embarrased now. anyhoo, the second wood texture looks great.