Here are two tasks I need to do to make my card modelling more 'virtual', to make better kits. With a very limited range of paint, the paintwork for non-standard colours has been uneven. Moreover, since I do everything by hand, precision is not guaranteed. So I need programs that can do these- MSPaint obviously can't I want to draw lines at any measured angle specified to an existing line. In a few words, I want to take my compasses, protractor and ruler to the computer, so that I can draw lines of desired length, angle and curvature, at exact precision in numbers. Likewise, I need to calculate the angle or length of a line. About curvature, given a few points (line ends or polygon corners), I want to draw a curved line across all of them. Given a few views of an object- front, top, left, right (?)- taken from blueprints, I want to develop the surface area of the object- the whole surface of the object comes on paper, and it can then be rolled, folded and pasted to recreate the object in 3-D. Finally, when I draw some lines, I want them scanned or converted into just plain lines on an all-white, not exactly the scan. Basically, it's like PDF scanning for lines, to eliminate any stains on the surface scanned. Right now, I've got Maya8 PLE. I'd like to know if any of this can be done there. This sounds rather outlandish, but doing everything by hand, I have more than a few problems- I can't get things done to the scale I want. Drawing curves is a little tough, though I've got a very steady hand and can get very good precision. Measurements are next to impossible when I am constructing figures. Drawing is not as tough a problem as colouring and scribing. I want even colouring and inscriptions to the colour, size and shape I want.