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Discussion in 'Science Fiction & Fantasy' started by Gomidefilho, Apr 14, 2008.
and here without the cubes:
and with the Armada:mrgreen: (all models in the same scale (that a problem with the BoP:cry)
What's wrong with the nacelles?
BTW, nice fleet, and killer base that one under Bloddwing!!
I will make some screenshots for you
here is another pic of the fleet!
Chekov: "Captain, Captain! Is that our new screensaver?"sign1
I think you did a great job on your task force of Klingons! :thumb:
Very nice job my friend!!!!
Thank's for share!!!!
thank you guys!
thx for the inspiration:thumb:
here are the pics! first the screenshots of the original parts with the errors!
(to the last pics: you can see, that the nacelle grill goes through the main nacelle! but there is a cutting line!)
and here are the corrected parts!
to the 1st pic: you dont need the inner grill for the build! but then you need the complete outside grill!!!
to the 2nd pic: if you use the complete warp nacelle, you must cut out a part on the grills! but that can you only make in Photoshop!
I hope you understand me! my english is not the best!
Oh, that's error? That was because I did, at first, split the nacelle into 3 parts, but I found that was a pain to align all 3 (those on my prototype aren't), so I created faces conecting both ends, but forget to reallign the sides, that cut line in fact is a fold line, that I forgot to get rid off.
Well pointed, I will correct it on my original model, and before to release the Kleeve, which shares the same nacelle layout. Not sure if I will get back to 3 parts layout, though...
Thanks for pointed it for me
no Problem man! you did a good job!
Btw: you can increase the resolution of the texture files! or can you send me these files?
That is the original resolution of the texture files, they are just 256x256 in size, I can send you the files, hope you can increase the resolution; although I think would be easier to ask the author if he has better resolution textures.
Okay! i have no problem to change the resolution of the texture files
at the i make the same with my Nebula-class:mrgreen:
thx for that!
BTW: the tip with the errors of the nacelles gaves me Gomidefilho
In this case, thanks Gomidefilho for pointing it out!!!