Ferrari F50 in the blend

Discussion in 'Gallery & Designs' started by Arjun, Jul 3, 2007.

  1. Arjun

    Arjun Member

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    The previous design, the Boeing 707, seems to be Mission Impossible as of now. I tried out something different until then- a Ferrari F50.

    FOUR VIEWS
    [​IMG]
    RENDERED VIEW
    [​IMG]
    I have a problem out here with the unfold script of Blender- it doesn't seem to unfold planes very well- I can never get it to unfold a circle! I never had this problem with the Metasequoia-Pepakura combination. Rhino, I guess, doesn't face the same problem. I don't know how to save a plane mesh to SVG format. Got a hint?
  2. rmks2000

    rmks2000 Member

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    Arjun,

    Try contacting Czestmyr. I believe that he created the unfold script.
  3. Arjun

    Arjun Member

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    There are too many overlapping faces when I try unfolding parts. It seems to unfolds things the wrong way. Is there any remedy for this? Or should I redesign the model in Blender? Then how do I avoid this in the re-take?
  4. hemingway

    hemingway New Member

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  5. Arjun

    Arjun Member

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    Yesterday, I started with the beta build of the F50. I had used ordinary print paper, so the model turned out to be so weak, it barely stands. Not to mention, I had prepared a 3-D rim going inward for the wheels, which made it even more difficult. Of course, I'm doing it at 1:43 scale, while some Japanese page has a kit for more or less 1:18.

    I was thinking...should I download, print, fold and stick that Japanese model first? Not to mention, I've had problems Inkscaping and GIMPing as well...
  6. Arjun

    Arjun Member

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    Right now, no problem Inkscaping or GIMPing, except for some difficulties in emptying the paint bucket.

    I've even made simple seats to keep inside, and even did a beta build in print paper- predictably, it isn't looking sturdy.