Delta IV Medium+(5,4) in 1/96th scale

Discussion in 'Internet Finds' started by dhanners, Jan 23, 2005.

  1. dhanners

    dhanners Member

    Mar 17, 2004
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    Hey folks....
    I just uploaded some photos of my latest, a scratchbuilt Delta IV Medium+(5,4) in 1/96th scale.

    Here are the particulars:

    Delta IV Medium+(5,4)
    1/96th scale
    medium: cardstock, cardboard and paper

    Boeing's Delta IV is the latest in the company's line of Delta launch vehicles. The most famous of those is the Delta II, and the Delta IV bears little resemblance to its older cousin. The rocket was developed by Boeing in partnership with the U.S. Air Force's Evolved Expendable Launch Vehicle (EELV) program. It is intended to launch medium- to heavy-size satellites. There are five launch vehicle configurations in the Delta IV family, and each is based on the Common Booster Core (CBC), which is powered by the RS-68 main engine. The RS-68 produces 650,000 pounds of thrust, and it is the first new cryogenic rocket motor built in the U.S. in two decades.

    The Model
    At present, there are no card models of the Delta IV, although Erik te Groen ( has said he will be offering a Delta IV Heavy sometime this year. Going by the rest of the models he designs and offers on his website, I'm betting it'll be a great model.

    While waiting for the "Heavy," though, I figured I'd scratchbuild a Medium, in particular a Delta IV Medium+(5,4). A note here on the Delta IV naming convention: The Medium+ indicates that the CBC is augmented by strap-on graphite epoxy motors, or GEMs. The 5 indicates the diameter in meters of the second stage and payload fairing, and the 4 indicates the number of GEMs.)

    In contemplating the scratchbuild, I guessed there would only be a couple of major building challenges: the lower part of the engine section, and the skins of the CBC's LH2 and LO2 tanks. The rest of the rocket would be basic -- just a long tube, for which I would use model rocket tubes covered with "skins," topped by a payload fairing. Stick four GEMs on the side and you're done.

    At first glance, the lower part of the engine section appears to be a truncated cone. At second glance, it is quite different -- an asymmetric cone with four half-oval shaped indentations, and a large fairing on one side (I'll call this side the "top" because when the rocket is horizontal, it is on top) between two the upper pair of indentations. That fairing changes the geometry of the indentations, so they are different from the two on the "bottom." I began by figuring the dimensions of the basic truncated cone, (I used Robert Blaske's indispensable shroud calculator, at and then I transferred the dimensions to 65-pound cardstock. From there, it was a matter of gluing and cutting and trial and error. I wound up with a decent approximation (in card, anyway) of the engine section, indents, fairings and all.

    The skins for the fuel and oxidizer tanks seemed like they would present a bigger challenge. In photos, it appears the tanks are covered with a foam insulation akin to that applied to the space shuttle's External Tank. For all I know, it could be the very same kind of foam; photos of the Delta IV show it with two of the ET's big characteristics -- a rust color that weathers unevenly, giving it a mottled appearance, and a horizontally "ribbed" surface texture. Replicating this appearance is very important for getting the look and "feel" of the Delta IV, and I was stumped as to how I was going to accomplish it in card.

    So I paid a visit to my local art supply store to look through their selection of paper. My hope was to find something thick enough that I could engrave rough "grooves" in to simulate the tanks' appearance. But while looking through their books (and books, and books...) of paper samples, I came across some paper that already had a light ribbed pattern embossed into it. What's more, the paper was the same light tan color of the "weathered" foam. I bought the large sheet (I think it cost all of a couple bucks) and my hope was that when I applied the paper to the tube, the rib pattern wouldn't flatten out. When I got it home and test-fitted a section to the model, the rib pattern kept its shape, and the texture looked darn-near perfect to my tastes. I cut two sections to the appropriate size for the fuel and oxidizer tanks, then airbrushed them with a light coat of "Shipyard Rust" from Badger's line of acrylic maritime paints. I sprayed heavier coats near the tops and bottoms of each skin because in the photos I have, the foam seems to maintain its rusty color in those sections, as well as around such things as the GEM attach points. Once the paint was dry and I affixed the skins to the model, I lightly sanded them, removing the darker rust color from the raised portions and giving the foam the appropriate ribbed and weathered look.

    I should add a few words here on my basic construction techniques for these rocket bodies. I've become a big fan of using model rocket body tubes. They come in all sorts of diameters and lengths, and if you can't find the right diameter, you can generally cut them down (or add a section) to get the right size. In this case, I was able to find some tubes that were just a millimeter or so off from the Delta IV's 5.1-meter diameter in 1/96th scale. Once you add the "skins" to them, the tubes ensure the rocket will be straight and they also give the model sturdiness and strength. My basic approach is to cut the skins to the right size to surround the tube. Perfect 90-degree angles are extremely important here, so get yourself a good T-square. Then, using different sized dowels and/or brass tubes, I "roll" the skins on the back of an old computer mouse pad to impart a curvature in them so they'll fit easily around the tube with no creases. The process of rolling is much the same as using a rolling pin to roll dough.

    I hold a long piece of angled brass steadily against the tube and draw a straight line the length of the tube. I then take a piece of double-sided tape and lay it down on that line so that the line is in the center of the piece of tape. Standing the tube upright on my cutting board, I then put on the lower-most skin, putting one edge against the line and tamping it down lightly, making sure the base of the tube and the base of the skin are both flat on the cutting board. I then take the tube and lay it horizontally on the cutting board, and holding the skin down tightly as I go, I "roll" the tube until the free end of the skin is against the rest of the tape. If the angles are straight and all the pieces match up correctly, I then burnish the skin along the seam. If the angles aren't straight, I gently unroll the skin (this is why I said to tamp it down lightly) and re-try until things line up properly. If there is a small seam, I fill it with Elmer's glue, and when it dries, I sand it.

    The rest of the Delta IV's construction was pretty straightforward. I used 65-pound card stock and heavier stock for the rocket's centerbody, interstage, second-stage intertank, etc. For the 5-meter composite fairing, I "borrowed" the pieces from Erik te Groen's Delta III model, enlarged them to the appropriate size and used them as a pattern to build the fairing, adding details as I went. Similarly, I used the GEMs from one of his Delta II models after sizing them appropriately. I made the RS-68 nozzle from silver paper, using the pattern from a Titan II nozzle that I found online and enlarged. The utility tunnel was made from silver paper, which I rolled into a semicircular structure around a knitting needle. The LO2 feedline was made from paper tubes I rolled around a plastic tube. Other bits and pieces were added from laminated cardstock or paper.

    Even in 1/96th scale, the finished model is imposing -- over 27 inches tall. This really is a big rocket....
  2. Leif Oh

    Leif Oh Member

    Jan 27, 2004
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  3. Gil

    Gil Active Member

    Jan 25, 2004
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    Beautiful work! Great engine and skin physical rendering effect.

    Keep Warm, Gil