It is with great trepedation that I am sticking my head above the parapet again. This time I have the temerity to try and design an aircraft model when I haven't finished one successfully. I was intending to get on with it quietly and add it to the downloads area but I'm having a few problems and I hope some of the experianced builders may be able to suggest ways to produce some of the shapes. I have UMC2, Metasequoia and Pepakura and I'm starting with the Alpha Simulations Buccaneer mesh available from here - AlphaSim, the Number¹ for Flight Sim Addons!. There are several versions in the HS Buccaneer package and one or two more versions with different textures around. I'm hoping that the common parts will make it possible to do several versions of the model. Using UMC2 to convert the .mdl file and you end up with an exploded model but you can use UMC2 to stick the parts together in about the right order. I will supply anyone who wants the sorted mesh. With an eye to Pepakura I scaled the complete model to *10 of its full size in mm to make final scaling straight forward and it large enough to enable me to move in and around the model using UMC2. Here's a shot of the model. I will work on a wheels up version initialy but I shall have a go at poseable control surfaces, undercarriage etc if it goes well.