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#31 |
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Senior Member
Join Date: Oct 2009
Location: NW Indiana
Posts: 1,102
Downloads: 34
Uploads: 1
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Elli's Model is 268 mm X 198 mm.
Best I could find. I've been having fun myself. What I tend to do when trying to figure this stuff out is to find a pic with a figure that I know the height of and extrapolate the info from there. |
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#32 |
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ARMORMAN your ability to dig this kind of information is only matched by your ability to dig up this kind of information!!
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#33 |
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Senior Member
Join Date: Oct 2009
Location: Ontario, CA
Posts: 480
Downloads: 43
Uploads: 10
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It has been a while since my last update, I know. I worked on a physical model of my B-Wing cockpit for a fan-film, played some GW2 (among other games) and generally took a bit of a break.
Well, here we have a rough-textured interior. UV mapping was a bit of a pain, but I used projected UV's for a lot of the console faces, which will make repainting (and assembly) a a lot easier to follow. I have a some more detailing to do, but I will likely work on more of the model (wings) next. Clean up of the textures can wait. I did my best to match the 'real' models interior bits as much as possible. ![]() ![]() ![]() ![]() Enjoy! Tirick
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#34 |
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This is visually interesting. It looks like "Anime". I think it's awesome!
What do you use to model with? |
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#35 |
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Senior Member
Join Date: Oct 2009
Location: Ontario, CA
Posts: 480
Downloads: 43
Uploads: 10
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I use Blender to model, and GIMP to texture. Both are free software, and excellent products.
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For updates on all my design projects, or to download any of my releases, please visit my site, To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. |
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#36 |
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Newbie
Join Date: Jul 2012
Location: United States
Posts: 10
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where do you dig up your textures from ?
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#37 |
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I believe he does his own? He uses GIMP?
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#38 |
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Senior Member
Join Date: Oct 2009
Location: Ontario, CA
Posts: 480
Downloads: 43
Uploads: 10
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They are indeed custom made. The model itself is also custom, it is not a game-rip. Sorry, this project has been on hold for some BTech things I've been working on. No worries, I'll get back to it!
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#39 |
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Moderator
Join Date: Aug 2007
Location: Fayetteville NC
Posts: 1,506
Downloads: 300
Uploads: 4
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It has been a while since I made any comments on this thread. As you continue to design the Valkerie, I can see some of Patoroch's design rubbing off subconsciously on you. It is a good combination between yours and Eli's. You may get some requisitions from the Naval Imperium one of these days.
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#40 | |
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Quote:
I apologize if I spoke for you, it' just the questions sometimes . ![]() . |
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#41 |
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Senior Member
Join Date: Oct 2009
Location: Ontario, CA
Posts: 480
Downloads: 43
Uploads: 10
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No worries Zathros!
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For updates on all my design projects, or to download any of my releases, please visit my site, To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. |
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